package LDraw.Files; public enum LDrawStepRotationT { LDrawStepRotationNone(0), // inherit previous step rotation (or default view) LDrawStepRotationRelative(1), // rotate relative to default 3D viewing angle LDrawStepRotationAbsolute(2), // rotate relative to (0, 0, 0) LDrawStepRotationAdditive(3), // rotate relative to the previous step's rotation LDrawStepRotationEnd (4); // cancel the effect of the previous rotation /** * @uml.property name="value" */ private int value; private LDrawStepRotationT(int value) { this.value = value; } }