package LDraw.Files;
public enum LDrawStepRotationT {
LDrawStepRotationNone(0), // inherit previous step rotation (or default view)
LDrawStepRotationRelative(1), // rotate relative to default 3D viewing angle
LDrawStepRotationAbsolute(2), // rotate relative to (0, 0, 0)
LDrawStepRotationAdditive(3), // rotate relative to the previous step's rotation
LDrawStepRotationEnd (4); // cancel the effect of the previous rotation
/**
* @uml.property name="value"
*/
private int value;
private LDrawStepRotationT(int value) {
this.value = value;
}
}